DMarlon Studio

Chapter 2

Getting started

The main window, the modules, the theme and the language.

The main window

On the left is the module bar: Designer, Editor, Databases, API, FTP, Diagrams and, at the bottom, the Dark/Light button and Settings.

Each module is created the first time you open it and keeps its state: you can go from the Designer to the Editor and back without losing anything unsaved.

Designer project list
The project list, with the examples that come with the studio.

Theme and language

  • The Dark/Light button on the bar switches the theme at once. In Settings → Appearance you can also choose System to follow your computer.
  • Settings → Language switches between Español and English without closing anything. The first time, the system language is used.

Your first window in five steps

  1. In Designer, click New project, type a name and choose Desktop (Python).
  2. Drag a Label, a Text field and a Button from the palette onto the form.
  3. Select the button and change its Text in the inspector, for example to “Greet”.
  4. Double-click the button: the Button1_click method is created and the code opens. Type self.Label1.config(text="Hello, " + self.Entry1.get()).
  5. Press F9. The window opens in its own system window.